Introduction to Play&Learn Digimedia Modules
MODULES
The Play & Learn with DigiMedia MOOC consists of the five different modules you see below.
The estimated time for completing each module is 26-27 hours. The total volume of the course and its five modules is 5 ECTS.
When you have completed all five modules you are eligible to call yourself a DigiMentor. As a DigiMentor you have basic knowledge and skills about how to integrate and use digital media and online tools in your teaching practice.
How do you get your hands on a DigiMentor certificate? In order to receive a certificate you will need to sufficiently complete all modules, which means that you at the end of the course will have written 1 blog post and some comments on other's blog posts per course module.
The blog post is part of the TEACH ONE unit and the comments on other participants' blog posts is part of the REMIX ONE unit of the different course modules. Overall, you are to compose one blog post for each TEACH ONE unit, altogether five (5) blog posts, and comment on at least two of the other participants blog posts in the REMIX ONE unit, altogether ten (10) comments.
Åbo Akademi University will be the issuer of the DigiMentor certificates and will forward it to you, if you fulfil these requirements. To get your hands on the certificate you have to fill out your contact information.
Each module is designed individually by one of the project partners, but all modules have the same structure and follow the same logic in their progression and activities. Each module is using a unique colour to make it easy to recognise:
MODULE ON PLAYFUL INTERACTIVE MATERIAL
In this module you will learn about the principles of interactivity and how to create playful interactive learning content. You will be introduced with tools and technologies used in order to create these kind of materials.
MODULE ON PLAYFUL VIDEO PLAYGROUND
In the "Playful video playground" course module, you will learn about different ways of using video in your teaching. You will learn how to produce your own video material and how to use existing video material for different pedagogical purposes. You will also be able to inspire your students to co-produce videos. When you have finished the module you will have a video playground of your own.
MODULE ON PLAYFUL SIMULATIONS
In this course module, you will be introduced to the theoretical basis of playful simulations, including the instructional dimension of using them in the educational process and of course, some practical examples.
MODULE ON PLAYFUL ONLINE DIALOGUES
In this module you will get insight into, tools for and hands-on experience with practicing Playful Online Dialogue and video-conferencing as a way of teaching & learning
MODULE ON PLAYFUL ASSESSMENT
Assessment is a core issue for all involved in the educational process. Educational assessment can have different functions, involving different types and methods and can be a very stressful moment, for either students and teachers! In a first moment, it would seem difficult to imagine assessment in a playful mode, but this is the challenge we intend to analyze in this module.
THE LEARNING PROCESS
Each module of the course consists of a collection of activities. Throughout the course each activity is recognisable by an icon and the order of activities always follows the same progression:
See one (the eye), is where you will get knowledge and concepts to think about the overall theme and how it might contribute to learning in a digital setting. This unit will provide the theoretical overview and knowledge needed for doing your own digital educational activities related to the theme.
Do one (the hammer), is where you will learn about the process of creating digital educational content from wide variety of different content types available. In this unit you will get practical and gain experience by creating educational content yourself. You will use the knowledge and information you got from 'See one' unit to put together content thematically aligned to the module you are working on. Also, you will learn about a variety of different digital tools useful in education.
Teach one (the blackboard), is where you combine the knowledge from the'See one' unit and 'Do one' unit, with the experience gained from carrying out a playful online activity in an educational context. In the Teach One unit you will combine all the knowledge and experience around the theme of the module by creating a Teach One blogpost where you share your experience, thoughts and insights to inspire others.
Remix one (the funnel), is where you will get to draw inspiration from and build upon the experience of others through remixing. This is the last unit of the module before it is all summed up in the Recap One unit. You have now gained a lot of knowledge, both theoretical and practical about carrying out the playful educational activities. Now it is the time to get a chance to read other participants Teach One blogposts to gain some insight into their knowledge and experience.
Recap one (the box), is where you sum it all up. This is where you look back on the module and it's activities and try to condense it into a short but rich piece that embraces the module as a whole.